PINE LIBRARY
lib_statemachine

Library "lib_statemachine"
simple state machine that allows tracking a state an manipulating it with conditions
method step(this, before, after, condition)
will step the state of the state machine from one to the next in case of condition
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
before (int): (int) from state
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method step(this, after, condition)
will change the state of the state machine to the next in case of condition (not depending on previous state)
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method changed(this, within_bars)
will return true if the state of the state machine was changed in this iteration
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
within_bars (int)
Returns: true (bool) if the state of the statemachine changed
method reset(this, condition, min_occurrences)
will reset the state machine if a certain 'condition' appears 'min_occurrences' times
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
condition (bool): (bool) reset condition
min_occurrences (int): (int) min times 'condition' must appear for the reset to happen
Returns: true (bool) if the state of the statemachine changed
StateMachine
Fields:
state (series__integer)
neutral (series__integer)
enabled (series__bool)
reset_counter (series__integer)
simple state machine that allows tracking a state an manipulating it with conditions
method step(this, before, after, condition)
will step the state of the state machine from one to the next in case of condition
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
before (int): (int) from state
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method step(this, after, condition)
will change the state of the state machine to the next in case of condition (not depending on previous state)
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method changed(this, within_bars)
will return true if the state of the state machine was changed in this iteration
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
within_bars (int)
Returns: true (bool) if the state of the statemachine changed
method reset(this, condition, min_occurrences)
will reset the state machine if a certain 'condition' appears 'min_occurrences' times
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
condition (bool): (bool) reset condition
min_occurrences (int): (int) min times 'condition' must appear for the reset to happen
Returns: true (bool) if the state of the statemachine changed
StateMachine
Fields:
state (series__integer)
neutral (series__integer)
enabled (series__bool)
reset_counter (series__integer)
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Pine腳本庫
秉持 TradingView 一貫的共享精神,作者將此 Pine 程式碼發佈為開源庫,讓社群中的其他 Pine 程式設計師能夠重複使用。向作者致敬!您可以在私人專案或其他開源發佈中使用此庫,但在公開發佈中重複使用該程式碼需遵守社群規範。
免責聲明
這些資訊和出版物並不意味著也不構成TradingView提供或認可的金融、投資、交易或其他類型的意見或建議。請在使用條款閱讀更多資訊。