Volatility State Index [Interakktive]The Volatility State Index (VSI) classifies market volatility into three behavioral states: Expansion, Decay, and Transition. It answers one question visually: Is volatility supporting price movement, withdrawing, or unstable?
Unlike traditional volatility indicators that show levels or bands, VSI diagnoses the current volatility regime so traders can adapt their approach accordingly.
█ WHAT IT DOES
• Classifies volatility into three states: Expansion (teal), Decay (grey), Transition (amber)
• Measures volatility momentum as a percentage rate-of-change
• Applies stability filtering to detect unstable/choppy conditions
• Uses persistence logic to prevent state flickering
• Exports state data for use in alerts and strategies
█ WHAT IT DOES NOT DO
• NO buy/sell signals
• NO entry/exit recommendations
• NO alerts (v1 is diagnostic only)
• NO performance claims
This is a volatility diagnostic tool, not a trading system.
█ HOW IT WORKS
The VSI processes volatility through a five-stage pipeline:
STAGE 1 — Base Volatility
Calculates ATR as the foundation for volatility measurement.
STAGE 2 — Smoothing
Applies EMA smoothing to reduce noise in the volatility series.
STAGE 3 — Volatility Momentum
Computes the percentage rate-of-change of smoothed volatility:
Volatility Momentum (%) = ((Current ATR - Previous ATR) / Previous ATR) × 100
Positive values indicate expanding volatility; negative values indicate contracting volatility.
STAGE 4 — Stability Filter
Tracks how frequently volatility momentum changes direction. Frequent sign changes indicate unstable, choppy conditions.
Stability Score = 1 - (Average Flip Rate)
Low stability forces the Transition state regardless of momentum level.
STAGE 5 — State Classification
Combines momentum thresholds and stability to determine the final state:
• Expansion: Momentum ≥ +5% (default threshold)
• Decay: Momentum ≤ -5% (default threshold)
• Transition: Between thresholds OR low stability
A persistence filter requires states to hold for multiple bars before confirming, preventing visual noise.
█ INTERPRETATION
EXPANSION (Teal)
Volatility is increasing in a sustained way. Price moves are becoming larger.
What it suggests:
• Breakouts are more likely to follow through
• Stops may need wider placement
• Trend-following approaches tend to work better
• Mean-reversion weakens
DECAY (Grey)
Volatility is decreasing. Price is compressing into tighter ranges.
What it suggests:
• Breakouts are more likely to fail
• Ranges tend to hold
• Trend-following underperforms
• Mean-reversion strengthens
TRANSITION (Amber)
Volatility behavior is unclear or unstable. This is NOT neutral — it is uncertainty.
What it suggests:
• Mixed signals — one bar huge, next bar dead
• Higher whipsaw risk
• Reduced conviction in either direction
• Consider waiting for clarity
The key insight: Amber is a warning, not a middle ground. It appears when volatility cannot decide what it wants to do.
█ VISUAL DESIGN
The indicator uses a state-first histogram design:
• Histogram height shows volatility momentum percentage
• Histogram color shows the classified state
• Zero line provides visual anchor
• Optional momentum line for confirmation
• Optional background tint (default OFF for clean charts)
The visual hierarchy prioritizes instant state recognition. A trader should understand the volatility environment in under one second without reading numbers.
█ INPUTS
Core Settings
• ATR Length: Base volatility measurement period (default: 14)
• Smoothing Length: EMA smoothing applied to ATR (default: 10)
• Momentum Length: Rate-of-change lookback (default: 10)
State Classification
• Expansion Threshold (%): Momentum above this = Expansion (default: 5.0)
• Decay Threshold (%): Momentum below this = Decay (default: -5.0)
• Persistence Bars: Bars required to confirm state change (default: 3)
• Stability Lookback: Window for stability calculation (default: 20)
• Stability Threshold: Below this = forced Transition (default: 0.5)
Visual Settings
• Show State Histogram: Toggle main display (default: ON)
• Show Momentum Line: Thin confirmation line (default: OFF)
• Show Zero Line: Baseline reference (default: ON)
• Show Background Tint: Subtle state coloring (default: OFF)
█ DATA WINDOW EXPORTS
When enabled, the following values are exported:
• ATR (Raw)
• ATR (Smoothed)
• Volatility Momentum (%)
• Stability Score (0-1)
• State (-1/0/1): Decay = -1, Transition = 0, Expansion = 1
• Is Expansion (0/1)
• Is Decay (0/1)
• Is Transition (0/1)
These exports allow VSI to be used as a filter in Pine Script strategies or alert conditions.
█ ORIGINALITY
While ATR and volatility indicators are common, VSI is original because it:
1. Classifies volatility into behavioral states rather than showing raw levels
2. Applies momentum analysis to volatility itself (rate-of-change of ATR)
3. Uses stability filtering to detect genuinely unstable conditions
4. Implements persistence logic to prevent state flickering
5. Provides a state-first visual design optimized for instant recognition
VSI is state-first: it classifies volatility regimes (Expansion/Decay/Transition) rather than plotting volatility level alone, using momentum and stability to reduce false regime reads.
This is not a modified ATR or Bollinger Band — it is a volatility regime classifier.
█ SUITABLE MARKETS
Works on: Stocks, Futures, Forex, Crypto
Timeframes: All timeframes — state classification adapts accordingly
Best on: Instruments with consistent volatility patterns
█ RELATED
• Market Efficiency Ratio — measures price path efficiency
• Effort-Result Divergence — compares volume effort to price result
█ DISCLAIMER
This indicator is for educational purposes only. It does not constitute financial advice. Past performance does not guarantee future results. Always conduct your own analysis before making trading decisions.
Transition
MathEasingFunctionsLibrary "MathEasingFunctions"
A collection of Easing functions.
Easing functions are commonly used for smoothing actions over time, They are used to smooth out the sharp edges
of a function and make it more pleasing to the eye, like for example the motion of a object through time.
Easing functions can be used in a variety of applications, including animation, video games, and scientific
simulations. They are a powerful tool for creating realistic visual effects and can help to make your work more
engaging and enjoyable to the eye.
---
Includes functions for ease in, ease out, and, ease in and out, for the following constructs:
sine, quadratic, cubic, quartic, quintic, exponential, elastic, circle, back, bounce.
---
Reference:
easings.net
learn.microsoft.com
ease_in_sine_unbound(v)
Sinusoidal function, the position over elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_sine(v)
Sinusoidal function, the position over elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_sine_unbound(v)
Sinusoidal function, the position over elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_sine(v)
Sinusoidal function, the position over elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_sine_unbound(v)
Sinusoidal function, the position over elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_sine(v)
Sinusoidal function, the position over elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_quad_unbound(v)
Quadratic function, the position equals the square of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_quad(v)
Quadratic function, the position equals the square of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_quad_unbound(v)
Quadratic function, the position equals the square of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_quad(v)
Quadratic function, the position equals the square of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_quad_unbound(v)
Quadratic function, the position equals the square of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_quad(v)
Quadratic function, the position equals the square of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_cubic_unbound(v)
Cubic function, the position equals the cube of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_cubic(v)
Cubic function, the position equals the cube of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_cubic_unbound(v)
Cubic function, the position equals the cube of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_cubic(v)
Cubic function, the position equals the cube of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_cubic_unbound(v)
Cubic function, the position equals the cube of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_cubic(v)
Cubic function, the position equals the cube of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_quart_unbound(v)
Quartic function, the position equals the formula `f(t)=t^4` of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_quart(v)
Quartic function, the position equals the formula `f(t)=t^4` of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_quart_unbound(v)
Quartic function, the position equals the formula `f(t)=t^4` of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_quart(v)
Quartic function, the position equals the formula `f(t)=t^4` of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_quart_unbound(v)
Quartic function, the position equals the formula `f(t)=t^4` of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_quart(v)
Quartic function, the position equals the formula `f(t)=t^4` of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_quint_unbound(v)
Quintic function, the position equals the formula `f(t)=t^5` of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_quint(v)
Quintic function, the position equals the formula `f(t)=t^5` of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_quint_unbound(v)
Quintic function, the position equals the formula `f(t)=t^5` of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_quint(v)
Quintic function, the position equals the formula `f(t)=t^5` of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_quint_unbound(v)
Quintic function, the position equals the formula `f(t)=t^5` of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_quint(v)
Quintic function, the position equals the formula `f(t)=t^5` of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_expo_unbound(v)
Exponential function, the position equals the exponential formula of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_expo(v)
Exponential function, the position equals the exponential formula of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_expo_unbound(v)
Exponential function, the position equals the exponential formula of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_expo(v)
Exponential function, the position equals the exponential formula of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_expo_unbound(v)
Exponential function, the position equals the exponential formula of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_expo(v)
Exponential function, the position equals the exponential formula of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_circ_unbound(v)
Circular function, the position equals the circular formula of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_circ(v)
Circular function, the position equals the circular formula of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_circ_unbound(v)
Circular function, the position equals the circular formula of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_circ(v)
Circular function, the position equals the circular formula of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_circ_unbound(v)
Circular function, the position equals the circular formula of elapsed time (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_circ(v)
Circular function, the position equals the circular formula of elapsed time (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_back_unbound(v)
Back function, the position retreats a bit before resuming (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_back(v)
Back function, the position retreats a bit before resuming (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_back_unbound(v)
Back function, the position retreats a bit before resuming (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_back(v)
Back function, the position retreats a bit before resuming (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_back_unbound(v)
Back function, the position retreats a bit before resuming (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_back(v)
Back function, the position retreats a bit before resuming (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_elastic_unbound(v)
Elastic function, the position oscilates back and forth like a spring (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_elastic(v)
Elastic function, the position oscilates back and forth like a spring (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_elastic_unbound(v)
Elastic function, the position oscilates back and forth like a spring (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_elastic(v)
Elastic function, the position oscilates back and forth like a spring (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_elastic_unbound(v)
Elastic function, the position oscilates back and forth like a spring (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_elastic(v)
Elastic function, the position oscilates back and forth like a spring (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_bounce_unbound(v)
Bounce function, the position bonces from the boundery (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_bounce(v)
Bounce function, the position bonces from the boundery (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_bounce_unbound(v)
Bounce function, the position bonces from the boundery (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_out_bounce(v)
Bounce function, the position bonces from the boundery (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_bounce_unbound(v)
Bounce function, the position bonces from the boundery (unbound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
ease_in_out_bounce(v)
Bounce function, the position bonces from the boundery (bound).
Parameters:
v (float) : `float` Elapsed time.
Returns: Ratio of change.
select(v, formula, effect, bounded)
Parameters:
v (float)
formula (string)
effect (string)
bounded (bool)
[CLX] Library Motion - Examples📑 Showcase
This is ready-to-show indicator version of the example code form the `motion` library. It can be used to create string- or color-based effects.
Library:
================================================================================
📑 Setup
To use this library in your own scripts, you must first import it. To do this, add the following line to the top of your script:
import cryptolinx/Motion/1 as motion
Next, create a `keyframe` object by using the `varip` keyword.
varip myKeyframe = motion.keyframe.new(_intv = 1, _steps = 1)
Based on your needs, you can now use one of the simplified functions to create a transition effect, or you can use the `transition()` or `iteration()` function to create a custom transition effect.
📑 Simplified Functions:
(direct output)
// motion.marquee(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _ltr)
motion.marquee(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideInLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideOutLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideInRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.slideOutRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
// motion.blink(keyframe myKeyframe, string _seq, int _ws, int _maxLoops)
motion.blink(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops
(indirect output)
// After you create a transition, you can use the `output` field of the `keyframe` object to get the result.
// motion.marquee(myKeyframe, 'Hello World!', 3, 0)
myKeyframe.output


