PINE LIBRARY

global

已更新
Currently in PineScript you cannot modify global variables in functions because of scope limitations.
One way to work around that is to use arrays.
This Library simplifies the use of arrays as global variables to make your code look cleaner.
If you're coming from other programming languages, I'm sure you will come across this issue in your PineScript journey at some point.

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The code below will throw an error that says: Cannot modify global variable 'price' in function.
var price = 0.0
function() =>
price := 5.5

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To work around that you can do:
var price = array.new_float(1, 0.0)
function() =>
array.set(price, 0, 5.5)

But that code does not spark joy.
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So I bring to you the global library:
import marspumpkin/global/1
var price = global.init(0.0)
function() =>
global.set(price, 5.5)
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v2
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v3

Updated:
init()

set()

get()
arrayscleancodedebuggingprogramming

Pine腳本庫

在真正的TradingView精神中,作者將這段Pine程式碼發佈為開源程式庫,以便我們社群的其他Pine程式設計師可以重複使用它。請向作者致敬!您可以私下使用這個函式庫,或在其他開源出版品中使用,但在出版物中再次使用這段程式碼將受到網站規則的約束。

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