PINE LIBRARY
Branch Curve

Library "branch"
Generates a branch made of segments with a starting angle
and a turning angle for each segment. The branch is generated from a starting point
and a number of nodes to generate. The length of each segment and angle of each segment
can be adjusted. The branch can be generated in 2D or 3D, render as you wish.
method branch(origin, nodes, segment_length, segment_growth, angle_start, angle_turn)
# Branch Generation.
- `origin`: CommonTypesMath.Vector3 - The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
- `nodes`: int - The number of nodes to generate.
- `segment_length`: float - The length of each segment.
- `segment_growth`: float - The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
- `angle_start`: float - The starting angle of the branch in degrees.
- `angle_turn`: float - The turning angle of each segment in degrees.
Namespace types: CommonTypesMath.Vector3
Parameters:
origin (Vector3 type from RicardoSantos/CommonTypesMath/1): The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
nodes (int): The number of nodes to generate.
segment_length (float): The length of each segment.
segment_growth (float): The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
angle_start (float): The starting angle of the branch in degrees.
angle_turn (float): The turning angle of each segment in degrees.
return segments The list of segments that make up the branch.
Generates a branch made of segments with a starting angle
and a turning angle for each segment. The branch is generated from a starting point
and a number of nodes to generate. The length of each segment and angle of each segment
can be adjusted. The branch can be generated in 2D or 3D, render as you wish.
method branch(origin, nodes, segment_length, segment_growth, angle_start, angle_turn)
# Branch Generation.
- `origin`: CommonTypesMath.Vector3 - The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
- `nodes`: int - The number of nodes to generate.
- `segment_length`: float - The length of each segment.
- `segment_growth`: float - The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
- `angle_start`: float - The starting angle of the branch in degrees.
- `angle_turn`: float - The turning angle of each segment in degrees.
Namespace types: CommonTypesMath.Vector3
Parameters:
origin (Vector3 type from RicardoSantos/CommonTypesMath/1): The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
nodes (int): The number of nodes to generate.
segment_length (float): The length of each segment.
segment_growth (float): The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
angle_start (float): The starting angle of the branch in degrees.
angle_turn (float): The turning angle of each segment in degrees.
return segments The list of segments that make up the branch.
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Pine腳本庫
秉持TradingView一貫精神,作者已將此Pine代碼以開源函式庫形式發佈,方便我們社群中的其他Pine程式設計師重複使用。向作者致敬!您可以在私人專案或其他開源發表中使用此函式庫,但在公開發表中重用此代碼須遵守社群規範。
免責聲明
這些資訊和出版物並非旨在提供,也不構成TradingView提供或認可的任何形式的財務、投資、交易或其他類型的建議或推薦。請閱讀使用條款以了解更多資訊。