PINE LIBRARY
Branch Curve

Library "branch"
Generates a branch made of segments with a starting angle
and a turning angle for each segment. The branch is generated from a starting point
and a number of nodes to generate. The length of each segment and angle of each segment
can be adjusted. The branch can be generated in 2D or 3D, render as you wish.
method branch(origin, nodes, segment_length, segment_growth, angle_start, angle_turn)
# Branch Generation.
- `origin`: CommonTypesMath.Vector3 - The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
- `nodes`: int - The number of nodes to generate.
- `segment_length`: float - The length of each segment.
- `segment_growth`: float - The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
- `angle_start`: float - The starting angle of the branch in degrees.
- `angle_turn`: float - The turning angle of each segment in degrees.
Namespace types: CommonTypesMath.Vector3
Parameters:
origin (Vector3 type from RicardoSantos/CommonTypesMath/1): The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
nodes (int): The number of nodes to generate.
segment_length (float): The length of each segment.
segment_growth (float): The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
angle_start (float): The starting angle of the branch in degrees.
angle_turn (float): The turning angle of each segment in degrees.
return segments The list of segments that make up the branch.
Generates a branch made of segments with a starting angle
and a turning angle for each segment. The branch is generated from a starting point
and a number of nodes to generate. The length of each segment and angle of each segment
can be adjusted. The branch can be generated in 2D or 3D, render as you wish.
method branch(origin, nodes, segment_length, segment_growth, angle_start, angle_turn)
# Branch Generation.
- `origin`: CommonTypesMath.Vector3 - The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
- `nodes`: int - The number of nodes to generate.
- `segment_length`: float - The length of each segment.
- `segment_growth`: float - The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
- `angle_start`: float - The starting angle of the branch in degrees.
- `angle_turn`: float - The turning angle of each segment in degrees.
Namespace types: CommonTypesMath.Vector3
Parameters:
origin (Vector3 type from RicardoSantos/CommonTypesMath/1): The starting point of the branch. If the z value is not zero, it will be used as the starting angle.
nodes (int): The number of nodes to generate.
segment_length (float): The length of each segment.
segment_growth (float): The growth of each segment. 0 = no growth, 100 = double the length of the previous segment.
angle_start (float): The starting angle of the branch in degrees.
angle_turn (float): The turning angle of each segment in degrees.
return segments The list of segments that make up the branch.
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Pine腳本庫
秉持 TradingView 一貫的共享精神,作者將此 Pine 程式碼發佈為開源庫,讓社群中的其他 Pine 程式設計師能夠重複使用。向作者致敬!您可以在私人專案或其他開源發佈中使用此庫,但在公開發佈中重複使用該程式碼需遵守社群規範。
免責聲明
這些資訊和出版物並不意味著也不構成TradingView提供或認可的金融、投資、交易或其他類型的意見或建議。請在使用條款閱讀更多資訊。