PINE LIBRARY
lib_statemachine

Library "lib_statemachine"
simple state machine that allows tracking a state an manipulating it with conditions
method step(this, before, after, condition)
will step the state of the state machine from one to the next in case of condition
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
before (int): (int) from state
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method step(this, after, condition)
will change the state of the state machine to the next in case of condition (not depending on previous state)
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method changed(this, within_bars)
will return true if the state of the state machine was changed in this iteration
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
within_bars (int)
Returns: true (bool) if the state of the statemachine changed
method reset(this, condition, min_occurrences)
will reset the state machine if a certain 'condition' appears 'min_occurrences' times
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
condition (bool): (bool) reset condition
min_occurrences (int): (int) min times 'condition' must appear for the reset to happen
Returns: true (bool) if the state of the statemachine changed
StateMachine
Fields:
state (series__integer)
neutral (series__integer)
enabled (series__bool)
reset_counter (series__integer)
simple state machine that allows tracking a state an manipulating it with conditions
method step(this, before, after, condition)
will step the state of the state machine from one to the next in case of condition
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
before (int): (int) from state
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method step(this, after, condition)
will change the state of the state machine to the next in case of condition (not depending on previous state)
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
after (int): (int) to state
condition (bool): (bool) if condition is true
Returns: true (bool) if the state of the statemachine changed
method changed(this, within_bars)
will return true if the state of the state machine was changed in this iteration
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
within_bars (int)
Returns: true (bool) if the state of the statemachine changed
method reset(this, condition, min_occurrences)
will reset the state machine if a certain 'condition' appears 'min_occurrences' times
Namespace types: StateMachine
Parameters:
this (StateMachine): (StateMachine) the state machine to use
condition (bool): (bool) reset condition
min_occurrences (int): (int) min times 'condition' must appear for the reset to happen
Returns: true (bool) if the state of the statemachine changed
StateMachine
Fields:
state (series__integer)
neutral (series__integer)
enabled (series__bool)
reset_counter (series__integer)
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Pine腳本庫
秉持TradingView一貫精神,作者已將此Pine代碼以開源函式庫形式發佈,方便我們社群中的其他Pine程式設計師重複使用。向作者致敬!您可以在私人專案或其他開源發表中使用此函式庫,但在公開發表中重用此代碼須遵守社群規範。
免責聲明
這些資訊和出版物並非旨在提供,也不構成TradingView提供或認可的任何形式的財務、投資、交易或其他類型的建議或推薦。請閱讀使用條款以了解更多資訊。